GitHub - Mrchrissross/Procedural-Content-Generation: The aim of this project is to procedurally generate a scene within the unity game engine. The assignment documents state that the scene should contain "mobile homes".
![Procedural Content Generation for Unity Game Development: Watkins, Ryan: 9781785287473: Amazon.com: Books Procedural Content Generation for Unity Game Development: Watkins, Ryan: 9781785287473: Amazon.com: Books](https://m.media-amazon.com/images/W/IMAGERENDERING_521856-T1/images/I/51Zq9HttWiL._SR600%2C315_PIWhiteStrip%2CBottomLeft%2C0%2C35_PIStarRatingFOUR%2CBottomLeft%2C360%2C-6_SR600%2C315_ZA6%2C445%2C290%2C400%2C400%2CAmazonEmberBold%2C12%2C4%2C0%2C0%2C5_SCLZZZZZZZ_FMpng_BG255%2C255%2C255.jpg)
Procedural Content Generation for Unity Game Development: Watkins, Ryan: 9781785287473: Amazon.com: Books
![Increasing generality in machine learning through procedural content generation | Nature Machine Intelligence Increasing generality in machine learning through procedural content generation | Nature Machine Intelligence](https://media.springernature.com/m685/springer-static/image/art%3A10.1038%2Fs42256-020-0208-z/MediaObjects/42256_2020_208_Fig1_HTML.png)
Increasing generality in machine learning through procedural content generation | Nature Machine Intelligence
![Unity3d Procedural Generation of Buildings with a custom Unity script and custom inspector - YouTube Unity3d Procedural Generation of Buildings with a custom Unity script and custom inspector - YouTube](https://i.ytimg.com/vi/qi3qBzsddcI/maxresdefault.jpg)